Gameplay
The challenge HUD
The scoring display for a timed challenge — a target counter, a running clock and a second time that looks like a medal threshold. Not the same readout as the race HUD.
It sits in the lower right corner, white type on a dark scrim, in the same condensed face the rest of the interface uses.
The top line reads TARGETS REMAINING with 7 / 12 in a boxed field beside it. Below it a clock runs at 00:38.29, in a larger size, counting the attempt.
A third line reads 00:30.000 in a smaller box with a filled circle to its right. Three decimals and a token beside it is the shape of a threshold rather than a clock — most likely the time to beat for a medal, though nothing in the frame says which.
How to recognise it
- TARGETS REMAINING with a boxed fraction
- A running clock in two decimal places
- A second time in three decimals, boxed, with a filled token beside it
- Lower right, white on a dark scrim
The frame it comes from
The frame is Extended Look at 18:32.64. It is 1920 by 1080, and the subject occupies 413 by 162 of it.
What we still do not know
- What the token stands for — medal, rank or personal best
- Whether the same readout serves other timed challenges
- Whether the target count is fixed per course




