Gameplay
The weapon wheel
One frame of the Extended Look has more information in it than any other: the weapon wheel, open on its WEAPONS tab, with three meters, two money balances and two consumables on the face buttons.
The wheel is not a radial dial but eight slots set round a centre, linked by thin lines into an octagon. A pistol sits in the top slot with 20 and 80 under it — the 20 in white, the 80 in grey, so a magazine over a reserve — and a band of cyan light across the foot of its card. A fist is selected in the slot to the right, its card enlarged, outlined in white and washed pink along the top. At the lower right sit a pair of binoculars, barrels, eyecups, focus wheel and all. The remaining five slots are empty and carry a plus sign.
The centre reads UNARMED in white with SIDEARM under it in grey. The selected slot holds the fist, so UNARMED is what is equipped; whether SIDEARM names that slot, its category or something else is not settled by this frame, and no other frame shows the wheel.
Along the top runs a tab switcher with an R1 glyph above it: WEAPONS, in a white box with black letters, and ITEMS beside it in white on the dark. What the ITEMS tab holds is not in any frame we have.
Top left, in the Extended Look at 17:50, are three meters, and this is where the frame earns its place. A heart in pink, a lightning bolt in cyan, an eye in lilac. Each bar is filled along its whole length and nothing is drawn behind it, so the frame says nothing about how full any of them is; what it does say is that the three have different lengths, the heart the longest and the eye the shortest, and that the heart alone carries a divider, a short dark bar near its left end. A health bar and a stamina bar are familiar. A meter marked with an eye is not, and nothing in the frames we have says what it measures.
A second frame settles the track question from the other side. In the Extended Look at 25:25 the HUD carries two meters rather than three: the heart bar full, pink from end to end with a white divider about halfway along, and beneath it the eye bar nearly empty, a short lilac stub at its left end and a dark track running the rest of its length. So the bars do have a track, and it shows once a meter is down; in the Extended Look at 17:50 all three were simply full. The lightning bolt is absent here, which says the middle meter comes and goes, and the divider on the heart bar has moved: a fifth of the way in at 17:50, about halfway at 25:25. At the top right of the same frame sits an ammunition counter, 27 in white and 48 in grey over the outline of an AR-pattern rifle, the same white-over-grey pairing as the 20 and 80 under the pistol on the wheel.
Thirty-six seconds earlier, in the Extended Look at 24:49, the same two meters show the eye bar full: lilac along its whole length, with no dark track to be seen. By 25:25 it is down to a stub. Between the two frames the eye meter drains; what drains it, the frames do not say. The counter at the top right of that earlier frame reads 16 in white and 83 in grey over the outline of a pistol, and the corner behind it is tinted red.
Bottom left sit two consumables with button prompts. A red pill bottle with a white label, a count of 2 and a pink heart in a plain dark circle, on square. And an orange injector pen with a count of 2 and a gold heart inside a gold ring, on triangle. The pink heart is the colour of the health meter; the gold one matches nothing else on the screen.
Top right are two money figures, each with its own icon in a dark ring, and each ring carries a coloured arc. $15,150 beside a purple badge whose arc runs about a third of the way round, from roughly one o’clock to five. $700 beside a green wallet whose arc is a short stub just past twelve. Two balances, two icons, two arcs of different length.
How to recognise it
- Eight slots round a centre, linked into an octagon, not a radial dial
- UNARMED in white in the centre with SIDEARM under it in grey
- A pistol in the top slot reading 20 in white and 80 in grey
- A pair of binoculars in the lower right slot
- An R1 tab switcher with WEAPONS selected and ITEMS beside it
- Three meters at 17:50, heart, lightning bolt and eye, of three different lengths; two at 25:25, with the eye bar down to a stub on a dark track
- Two money balances, $15,150 and $700, each icon in a ring with a coloured arc
- Two consumables on square and triangle, each with a count of 2
- An ammunition counter at the top right at 25:25: 27 in white, 48 in grey, over an AR-pattern rifle outline
- The eye bar full at 24:49 and down to a stub at 25:25, with a pistol counter reading 16 over 83 at 24:49
The frame it comes from
The frame is Extended Look at ~17:50.60. It is 3840 by 2160, and the subject occupies 3840 by 2160 of it.
How this was measured
| Source | Extended Look, ~17:50.60 |
|---|---|
| Frame | 3840 × 2160 |
| Crop | 3840 × 2160 — the whole frame |
| Image check | 24 September 2026 — crop checked against the frame |
| Text check | 28 September 2026 — 67 claims read against the image, 3 corrected |
| Read at | the true pixel grid, 1:1 |
| Lettering | Letter height | Contrast | Reads |
|---|---|---|---|
| UNARMED | — | — | every character |
| SIDEARM | — | — | every character |
| WEAPONS | — | — | every character |
| ITEMS | — | — | every character |
| R1 | — | — | every character |
| 20 80 | — | — | every character |
| $15,150 | — | — | every character |
| $700 | — | — | every character |
| the heart and eye icons with their bars | 45 px | — | every character |
| 27 | 41 px | — | every character |
| 48 | 41 px | — | every character |
| the AR-pattern rifle icon with carry handle, fixed stock and curved magazine | 100 px | — | every character |
| 16 | 41 px | — | every character |
| 83 | 41 px | — | every character |
| the pistol outline under the counter | 80 px | — | every character |
These figures come from the dataset, not from the prose above. We measure everything and claim what counts. How we work
What we still do not know
- What the eye meter measures. Nothing in the frames we have says.
- Why the three meters have different lengths. At 25:25 the eye bar shows its track, so a full one is the whole bar; what empties it, and why the lightning bolt is missing there, the frames do not say.
- What the divider on the heart bar marks: a fifth of the way in at 17:50, about halfway at 25:25
- Why there are two money balances with different icons, and what the arcs round those icons count.
- Why one consumable carries a pink heart and the other a gold one.
- What SIDEARM refers to: the slot, its category, or something else.
- What the ITEMS tab holds. It is named on the tab bar and we have no frame of it open.
- What drains the eye meter between 24:49 and 25:25, and what refills it
Every frame we have





