GTA 6 reports and rumours

GTA 6 Xbox files list AMD FSR libraries, report says

Report, not confirmed by Rockstar

What is being reported

InfoXbox says the GTA 6 Xbox Series X|S file list includes AMD FSR libraries. The list Tex2 posted names amd_fidelityfx_loader_xbox.dll (13 KB) and amd_fidelityfx_upscaler_xbox.dll (763.5 KB); it does not give a version or show that the game uses them.

This is a report, not an announcement from Rockstar. We track whether it turns out true in the claims register; when Rockstar confirms or denies it, this page gets an update and the label above changes.

The Xbox version of GTA 6 includes two AMD FidelityFX library files, and a report reads those names as references to FSR, AMD’s upscaling. They appear in the Xbox Series X|S file list dataminer Tex2 posted at 03:30 UTC on 10 November 2026 (22:30 ET and 19:30 PT on 9 November, 03:30 in London, 04:30 in Amsterdam), the same table we covered in our report on virtual texturing.

Post by Tex2 on X

The first two files in that table are amd_fidelityfx_loader_xbox.dll at 13 KB (13,312 bytes) and amd_fidelityfx_upscaler_xbox.dll at 763.5 KB (781,824 bytes). FidelityFX is AMD’s graphics suite; the upscaler name is the one people read as FSR, short for FidelityFX Super Resolution. The table gives those names and sizes only. It does not give a version number, and it does not say the game calls the libraries when you play.

About an hour and a half later, InfoXbox posted that an analysis of the Xbox metadata had found libraries related to “AMD FSR” among the files, and credited Tex2. In the same post InfoXbox wrote that it is not yet possible to tell which version of FSR is in the files, because they are encrypted, and that there is for now no confirmation it is FSR 4.1. That last point is InfoXbox’s wording; the screenshots we can read show only the file names and sizes.

Our earlier article named only the 763.5 KB upscaler file, in passing. The loader file was in the same first screenshot. Neither name appears as “FSR” in the table; that reading comes from the FidelityFX upscaler filename, and from the report that followed.

On PS5, a separate reading of the game data points to a newer version of PSSR, the PS5 Pro’s upscaling. That one rests on a version number, mfsrVersion 13.60. The Xbox list has no equivalent setting in the rows shown. The claim sits in our claims register as unconfirmed.

Where this comes from

Who says it, below. A source marked reported is someone else's account, not Rockstar's; we name it so you can weigh it yourself.

  1. InfoXbox (@InfoXbox_) on X: GTA 6 Xbox Series files include AMD FSR references 2026-11-10 reported
  2. Tex2 (@TexFunz2) on X: GTA VI Xbox Series XVC metadata 2026-11-10 reported