Turquoise classic

Name not confirmed

Rockstar has not named this vehicle

So we describe it by what is actually visible in the footage. We do not invent a name to fill the gap.

When the real name is confirmed, this page moves to that name and this address keeps working.

Last updated
September 27, 2026
Status
Confirmed
Image quality
Placeholder frame
The source frame, with the Turquoise classic marked
Turquoise classic in GTA 6, Trailer 2 · snt-00023 · 1:06.20 · placeholder frame
Detail 491 × 380 px
Trailer 2 · snt-00023 · 1:06.20 · placeholder frame · side · 491 × 380 px © Rockstar Games The frame at 3840 × 1730, scaled down to fit — never enlarged. It is delivered inside a 3840 × 2160 container and we have trimmed the letterbox, which is packaging rather than picture. The box marks the crop exactly as we measured it, and that crop is the detail alongside, at its true size.

A pale turquoise classic passing behind the action in a Trailer 2 shot at 1:06, side-on and facing right, its front half clear and its tail behind a yellow post and a figure in the foreground, rusted along the belt line and the rocker.

This car was never what the shot was about, and the still treats it accordingly: it passes behind the action on a wide road, outside the plane of focus, and a figure in the foreground stands across its tail. What is readable is the front wing, the front wheel, the door and the side glass.

It faces right. A side mirror stands on the door at its front corner, the windscreen pillar rakes forward over it, and the long front wing runs out to a bumper corner at the right-hand edge of the car. The greenhouse has a chrome frame, the door carries a chrome handle, and behind the door a quarter window leads back under a long roof. The rear wheel arch shows at the left behind a yellow post; the tail is out of sight.

Rust runs along the top of the door and the front wing under the chrome belt strip, and again along the rocker panel and the lips of the wheel arches. The paint around it has gone chalky. A short script badge sits on the front wing above the arch and does not resolve at any enlargement. A small orange-red mark sits at the front corner of the wing, where a side marker lamp goes. The front wheel is chrome with dark slots, soft with motion, a highlight along its rim.

The paint is a pale, desaturated green-cyan. The whole frame carries a heavy warm cast, so the flank reads olive in the raw pixels; corrected against the tarmac as neutral it sits between seafoam and turquoise, and where in that band depends on a white balance this frame does not fix. What the measurement does settle is that it is not blue: green is the strongest channel in every sample, before the correction and after it.

The background beyond is a wide road with poles along it and a low hedge behind. A slab-sided two-door with a long bonnet and a long roof is a seventies shape, the kind GTA 5 filed under its classic muscle and sports-classic lines; with the tail hidden, this page does not narrow it further.

How to recognise it

  • Pale turquoise paint, chalked and worn, green the strongest channel once the warm cast is corrected out
  • Side-on and facing right: side mirror at the front corner of the door, windscreen pillar raking forward
  • Chrome window frame and a chrome door handle, a quarter window behind the door
  • Rust along the top of the door and front wing, the rocker panel and the wheel arch lips
  • A short script badge on the front wing, not legible
  • A small orange-red mark at the front corner of the wing, where a side marker lamp sits

The frame it comes from

The frame is Trailer 2 at 1:06.20. It is 3840 by 2160, and the vehicle occupies 491 by 380 of it.

How this was measured

Source Trailer 2, 1:06.20
Frame 3840 × 2160
Crop 491 × 380 — a small part of the frame
Image check 25 September 2026 — crop checked against the frame
Text check 27 September 2026 — 32 claims read against the image, 4 corrected
Read at the true pixel grid, 1:1
Lettering Letter height Contrast Reads
the script badge on the front wing 12 px — no

These figures come from the dataset, not from the prose above. We measure everything and claim what counts. How we work

What we still do not know

  • The whole rear of the car, which is outside the crop
  • The name, and the manufacturer
  • Whether the rust is a damage state or part of the model
  • Everything measured: top speed, acceleration, handling, price, where it spawns

A note on this record

On 19 September 2026 this page was turned round to show the car facing left and the crop as its rear half. That was wrong. On 25 September 2026, on the true pixel grid, the side mirror stands at the front corner of the door and the windscreen pillar rakes forward to the right, so the car faces right and the still shows its front half; the badge and the marker are on the front wing.